Location: Budapest, Hungary
Rendering Intern - aiSim
aiMotive began developing its innovative aiSim in the nascent days of
simulation in automated driving. Building this expertise has allowed us to
create the first ISO26262 certified tool available to the broader automotive
industry. TCL 3 enables aiSim to be an integral part of a development and
verification toolchain up to ASIL D, ensuring deterministic, realistic, and
repeatable testing.
Check out our latest video about aiSim!
Job Summary
Develop and maintain our real-time rendering engine
Design, implement and improve rendering techniques
Debug, profile and optimize rendering code
Cooperate with 3D artists and engine developers
Key Qualifications
Ongoing (active/passive) full-time university studies for at least one
more year
Accurate, precise and independent work
Strong understanding of the 3D graphics pipeline and rendering
Shader language knowledge (GLSL)
Solid knowledge of C++
At least 20-25 working hours/week
Intermediate level English knowledge
Precise, reliable, quality-focused attitude
Independent and proactive attitude
What We Offer
Getting deeper understanding of:
C++
Qt features
Competitive student salary and long-term bonus system
Inspiring and supportive working environment
Teambuilding events and other benefits for students
Flexible working hours
Long-term job opportunity
Possibility of an immediate start
In-service training opportunity
Free lunch every workday, nearby at one of the best all-you-can-eat
restaurants in Budapest or delivered by Wolt for Work